


Hi, I’m Aaron Reichert
Hi, I’m Aaron Reichert
Systemic design and immersive worldbuilding.
Systemic design and
immersive worldbuilding.
Selected Work
⮟ Environment Scenes ⮟

Golden Hour Cloud Sea
This cinematic environment study explores a stylized cloud sea landscape during golden hour,

Golden Hour Cloud Sea
This cinematic environment study explores a stylized cloud sea landscape during golden hour,

Blood Ritual
A cinematic dark-fantasy environment created in Unreal Engine 5, centered around a suspended sphere of blood and an ancient ritual altar.

Blood Ritual
A cinematic dark-fantasy environment created in Unreal Engine 5, centered around a suspended sphere of blood and an ancient ritual altar.
⮟ Game Projects ⮟

Roomba Racer
A free-roaming exploration racer where you navigate a robotic vacuum through an oversized world, discovering new routes, shortcuts, and playful obstacles.

Roomba Racer
A free-roaming exploration racer where you navigate a robotic vacuum through an oversized world, discovering new routes, shortcuts, and playful obstacles.

Obey or Burn
A humorous but challenging city-building game where every decision has consequences, forcing you to balance growth, survival, and increasingly absurd demands.

Obey or Burn
A humorous but challenging city-building game where every decision has consequences, forcing you to balance growth, survival, and increasingly absurd demands.
⮟ Design Case Studie Redkit ⮟
The Witcher 3 REDkit - Level & Quest Design
University Project
For this project, I took on the role of Level and Quest Designer, creating a custom playable area for The Witcher 3 using CD Projekt Red’s REDkit.

Learn More




The Witcher 3 REDkit - Level & Quest Design
University Project
For this project, I took on the role of Level and Quest Designer, creating a custom playable area for The Witcher 3 using CD Projekt Red’s REDkit.
For this project, I took on the role of Level and Quest Designer,
creating a custom playable area for The Witcher 3
using CD Projekt Red’s REDkit.




The Witcher 3 REDkit - Level & Quest Design
University Project
For this project, I took on the role of Level and Quest Designer, creating a custom playable area for The Witcher 3 using CD Projekt Red’s REDkit.
Learn More
⮟ Design Case Studie Bachelor ⮟
Designing Believable NPCs
through Systemic AI Frameworks
Exploring how AI-driven NPC
systems can create more
believable characters,
dynamic relationships

Learn More
(under construction)




Designing Believable NPCs
through Systemic AI Frameworks
Exploring how AI-driven NPC systems can create more believable characters,
dynamic relationships,and immersive game worlds through
structured memory, personality, and dialogue frameworks.




Designing Believable NPCs
through Systemic AI Frameworks
Exploring how AI-driven NPC systems can create more believable characters,
dynamic relationships,and immersive game worlds through
structured memory, personality, and dialogue frameworks.
Learn More
(under construction)
My Projects
Uni-Projects
Roomba Racer
2025
Obey or Burn
2025
Mansion of Time
2024
About Me


















Core Skills
4
structured systems and meaningful interactions
4
Creating cohesive and believable environments
4
Working effectively in a team environment
4
combining visual storytelling and readability
5
Breaking down complex design challenges
5
Constantly exploring new ideas and systems
Core Skills
4
structured systems and meaningful interactions
4
Creating cohesive and believable environments
4
Working effectively in a team environment
4
combining visual storytelling and readability
5
Breaking down complex design challenges
5
Constantly exploring new ideas and systems
Download my CVs
CV - EnglishNo file
CV - DeutschNo file
Hi I'm Aaron Reichert
Hi I'm Aaron Reichert
Hi I'm Aaron Reichert
Download my CVs
CV - English / Englisch
CV - German / Deutsch
Download my CVs
CV - English / Englisch
CV - German / Deutsch