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Hi, I’m Aaron Reichert

Hi, I’m Aaron Reichert

Systemic design and immersive worldbuilding.

Systemic design and
immersive worldbuilding.

Selected Work

⮟ Environment Scenes ⮟

Golden Hour Cloud Sea

This cinematic environment study explores a stylized cloud sea landscape during golden hour,

Golden Hour Cloud Sea

This cinematic environment study explores a stylized cloud sea landscape during golden hour,

Blood Ritual

A cinematic dark-fantasy environment created in Unreal Engine 5, centered around a suspended sphere of blood and an ancient ritual altar.

Blood Ritual

A cinematic dark-fantasy environment created in Unreal Engine 5, centered around a suspended sphere of blood and an ancient ritual altar.

⮟ Game Projects ⮟

Roomba Racer

A free-roaming exploration racer where you navigate a robotic vacuum through an oversized world, discovering new routes, shortcuts, and playful obstacles.

Roomba Racer

A free-roaming exploration racer where you navigate a robotic vacuum through an oversized world, discovering new routes, shortcuts, and playful obstacles.

Obey or Burn

A humorous but challenging city-building game where every decision has consequences, forcing you to balance growth, survival, and increasingly absurd demands.

Obey or Burn

A humorous but challenging city-building game where every decision has consequences, forcing you to balance growth, survival, and increasingly absurd demands.

⮟ Design Case Studie Redkit ⮟

The Witcher 3 REDkit - Level & Quest Design
University Project

For this project, I took on the role of Level and Quest Designer, creating a custom playable area for The Witcher 3 using CD Projekt Red’s REDkit.


Learn More

The Witcher 3 REDkit - Level & Quest Design
University Project

For this project, I took on the role of Level and Quest Designer, creating a custom playable area for The Witcher 3 using CD Projekt Red’s REDkit.


For this project, I took on the role of Level and Quest Designer,

creating a custom playable area for The Witcher 3

using CD Projekt Red’s REDkit.



The Witcher 3 REDkit - Level & Quest Design
University Project

For this project, I took on the role of Level and Quest Designer, creating a custom playable area for The Witcher 3 using CD Projekt Red’s REDkit.


Learn More

⮟ Design Case Studie Bachelor ⮟

Designing Believable NPCs
through Systemic AI Frameworks

Exploring how AI-driven NPC

systems can create more

believable characters,

dynamic relationships

Designing Believable NPCs
through Systemic AI Frameworks

Exploring how AI-driven NPC systems can create more believable characters,

dynamic relationships,and immersive game worlds through

structured memory, personality, and dialogue frameworks.

Designing Believable NPCs
through Systemic AI Frameworks

Exploring how AI-driven NPC systems can create more believable characters,

dynamic relationships,and immersive game worlds through

structured memory, personality, and dialogue frameworks.

My Projects

Uni-Projects
Roomba Racer
2025
Obey or Burn
2025
Mansion of Time
2024

About Me

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Core Skills

4
Systemic Thinking

structured systems and meaningful interactions

4
World-building

Creating cohesive and believable environments

4
Collaboration

Working effectively in a team environment

4
Environment Design

combining visual storytelling and readability

5
Problem Solving

Breaking down complex design challenges

5
Curiosity

Constantly exploring new ideas and systems

Core Skills

4
Systemic Thinking

structured systems and meaningful interactions

4
World-building

Creating cohesive and believable environments

4
Collaboration

Working effectively in a team environment

4
Environment Design

combining visual storytelling and readability

5
Problem Solving

Breaking down complex design challenges

5
Curiosity

Constantly exploring new ideas and systems

Download my CVs
CV - EnglishNo file
CV - DeutschNo file

Hi I'm Aaron Reichert

Hi I'm Aaron Reichert

Hi I'm Aaron Reichert

Download my CVs
CV - English / Englisch
CV - German / Deutsch
Download my CVs
CV - English / Englisch
CV - German / Deutsch

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